Points-efficiency is not a useful metric to optimize. Choosing to sacrifice highly-valuable XP and miss out on extra food champs for the sake of exploiting a tapering point gimmick may feel clever but is in fact a serious misjudgment of the value of these resources for most non-whale/non-endgame accounts. They accumulate naturally during standard leveling, which is always beneficial to do anyway. Partial leveling wastes a high-value resource (XP) for the sake of a low-value resource (points). It is a smarter way to take advantage of the tapering point system without wasting XP.)Įnd of TLDR Partial leveling is detrimental This is not partial leveling, this is just deferring full leveling. BONUS Rank 4 alternative (if no immediate need for rank 5 food):.Use brews via any combination of the following options to quickly and efficiently fully level food champs: This will maximize your resources, avoid wasting XP, and progress your account faster. It's the best time in the game to build them. The tapering point system is bait that a lot of people fall for, but is actually detrimental to your overall account. TLDR / Efficient brew guideįor champ training points, don't partially level champs that you are just going to feed. It's apparent from comments that many have an inflated perception of how many points partial leveling actually gains over standard leveling. You are throwing away tons of XP that could have been put toward building more food champs and ultimately more 6-stars.ĮDIT: A key point not made clear enough in this post is: standard leveling is almost as fast as partial leveling, when using brews on new food instead of partial leveling. Unfortunately, that is what you are doing when you partially level champs for champ training events. Have you ever said to yourself: "I wish I had way fewer 6-stars on my account!"
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